Lumenovis

Technology Consulting and Software Development

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Entries Tagged as 'iPhone'

First Responder Application

May 14th, 2009 · Comments Off

I recently worked with on an interesting application for first responders.  This app allows volunteer firemen (for example) to announce their location and availability with the click of a button upon receipt of an alarm.  Their peers and leaders can then see updated location and response information in near realtime, allowing for more effective decision [...]

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KiddyBase 1.0

March 23rd, 2009 · Comments Off

I just wrapped up version 1 of KiddyBase, the electronic baby book for iPhone. The idea came to me after watching my wife agonize to remember what the kids had said or done over the past week/month. I looked around and found a few height/weight trackers, but no comprehensive journal to track the baby’s milestones. [...]

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iPhone Conversion Application

February 25th, 2009 · Comments Off

I was recently contracted to develop a conversion application for the iPhone called “All in One Converter”, with a focus on business users. This was a fun project in that: I chose to develop a generalized XML processing engine that would allow the creation and deployment of new conversion sets on the fly. we developed [...]

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iPhone Directory Search Application

February 10th, 2009 · Comments Off

I just finished a contract app called “BizFinder” that searches a set of business directories based on the location of the user. This app required extensive XML processing and a number of REST operations, integration with Google Maps (both remote server and local app), and use of the onboard GPS capability. This is version 1- [...]

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Code Snippet – iPhone SqlLite DBO

January 20th, 2009 · Comments Off

I’ve been developing database applications for years and I’ve welcomed the advances in abstraction that have allowed me to focus more on value-added business logic and less on low-level database access routines (with associated pitfalls). So it was a jarring “back to the past” slap in the face when I started developing on the iPhone [...]

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